Virtual channels can be exposed to Windows in addition to the channels implemented in the device.Custom processing plugin executes in user mode in a standard C++ environment which makes it easy to reuse existing DSP code.Alternatively, audio processing can be integrated directly into the driver via its DSP plugin interface.Can be combined with an Audio Processing Object (APO) which implements advanced sound processing in user mode.Supports multiple input and/or output streams which can be driven by one common clock source, or by separate clock sources.Supports USB 2.0 full speed and high speed, and USB 3.0/3.1/3.2 super speed or higher.Supports USB audio device class 2.0 and 1.0 compliant devices.